The primal paths that Barbarians can choose from in 5e essentially act as Barbarian subclasses. A half-orc snarls at the latest challenger to her authority over their tribe, ready to break his neck with her bare hands as she did to. She's a level 1 Barbarian level 1 wild magic sorceror. I would suggest getting to level 6 first. Class features like Danger Sense give you advantage on Dex saves. Something Fishy: the. 6) Path of Wild Magic. Eventually, if you want to try for a different effect. ©2023 Wizards. Gather your party and venture forth! 1. What a crazy new rulebook! Tasha’s Cauldron of Everything is a really incredible book from WOTC that gives all players a ton of new options. . If you roll a 1 or 20, roll 1d100 on the [Class] s Wild Magic Surge table to create a random. 4: Just a straight up weapon buff. The realm of the Feywild abounds with beauty, unpredictable emotion, and rampant magic. Classic (Default Rules) EEPC : Tailor-made to be a melee monster. This will generally happen 1 of two ways. Additionally, I would consider the transition from party level 6 to 7 in the scenario where warlocks are the primary/only spellcaster in a party with a Wild Magic barbarian; that part of the feature would effectively suddenly "turn off" at level 7 if restoring lower-level slots is not permitted, which is quite awkward. You can gain advantage on one attack roll, ability check, or saving throw. to the left of their location. A tier 1 barbarian may be part of a. Have you taken a look at the Wild Magic Sorcerer table? Note that this is supposed to be rolled 1 out of every 20 spells cast by a sorcerer, so. Compared to full-blooded Orcs, Half-orcs are more dexterous, intelligent, and don’t have to deal with the -2 in intelligence. Half-orcs are the quintessential. Starting strong. My DM and I expanded my list to be a d12 because. 5 Players: Air, Earth, Fire, Water, Sound (Probably a Bard)Wild Magic Barbarian : Wild surge (Weapon becomes light and thrown) " Magic infuses one weapon of your choice that you are holding. Half-orcs. The Wild Magic barbarian lacks the dependable, evergreen combat abilities of other D&D 5e barbarian subclasses. 4. The Barbarians of the Path of Wild Magic have the ability to lash back at enemies with magical force damage while in a rage, locate items resonating with magical essence and. You cast blindness/deafness on yourself with both effects, rolling your saving throw separately for each. That d3 doesn't seem like much, but it's an. Until your rage ends, you can use this effect again on each of your turns as a bonus action. (5e) Wizards of the Coast. . 4). Any time you have a core mechanic that isn’t deterministic, it presents a challenge because it’s obviously going to be unreliable for you to get the strongest (or even your. Leather armor, any simple weapon, and two daggers. From PHB p 67: You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so. d100. 7) Path of the Zealot. The idea being, this uncivilized meat shield has absorbed some. It can't always be about optimization ;)-----Appendix 1. Further linkage between the Sorcerer and the wild magic spell effect. My piety sometimes leads me to blindly trust those who profess faith in my god. An honorable mention goes to Druid, which is a bit more awkward to make work. There are two primal paths detailed in The Player’s Handbook: Path of the Berserker and Path of the Totem Warrior. Brown bear is nice and all. 25K Online. That's what I like about D&D. Perhaps you were blessed by a powerful fey creature or marked by a demon. 0. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength. To represent the flow of wild magic within you, you must first establish a deck of sorcerer spells. The spell and the Wild Magic Surge effect both happen. Given my name ( Random ), it’s a little surprising how long it took me to get to this subclass, but here we are. The form a druid can choose is limited by Challenge Rating (CR) and movement ability. These tribes teach that the warriors of the past linger in the world as mighty spirits, who can guide and protect the living. The Half-Orc Barbarian possesses a raw, untamed power that allows them to tap into primal instincts and unleash. I want to give some feedback on the Barbarian, specifically the Wild Heart subclass. Table: 1 Roll on this table at the start of each of your turns for the next minute, ignoring this result. Starting strong. Roll on this table at the start of each of your turns for the next minute. D&D 5e Sorcerer multiclassing image by Wizard of the Coast’s Strixhaven: Curriculum of Chaos. Constitution is your spellcasting ability for this spell. A behemoth half-human and half-orc, muscles rippling beneath greenish-grey skin. Wild-magic zones were the. Their wild eyes glint with a ferocity that’s both fearsome and thrilling. The DM retains the option to force a roll on the Wild Magic Surge table immediately after you cast any spell, which causes you to regain your Tides of Chaos ability as normal. However Wild Soul 6/ Clockwork Sorcerer X would be a much MUCH better Barbarian/Sorcerer multiclass. A. The Barbarian. When a barbarian who follows this path rages, the barbarian contacts the spirit world and calls on these guardian spirits for aid. For metamagic you want extended, quicken, and subtle. Barbarian. of 1st level or higher, an additional effect might occur. You don’t need material components for either spell, and you can’t cast them while you’re in direct sunlight, although sunlight has. Being a barbarian is a pretty common occupation or class for most Orcs. Oh yeah absolutely, homebrew it if you aren't enjoying it. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the. Once a creature receives this benefit, that creature can’t. Now I'm at level 7 full Barbarian (Wild Magic) with these choices: Racial SI: +2 Dex, +1 Con (to boost the Unarmored Defence) ASI: +1 Str, +1 Int; Using a great-axe for combact, i deal 1d12 + 4 (Str) + 2 (rage) damage with one swing, with the possibility of two attacks and some helps thanks to the Wild Surge Effect and the Bolstering Magic to. Path of the Wild Magic. Rage, Reckless Attacks, Path features, and Extra Attack and Increased Movement all benefit the Combat Wildshape, Spellslots can go towards self-healing while in wildshape, and typically physical stats are dumped for this combo, so coming out of wildshape will call for relying. So, on the RAR Wild Surge table, the first on the rolling table is written as follows: Shadowy tendrils lash around you. Gets you versatility & actually something to do while not smashing things. • 2 yr. You might have endured exposure to some form of raw magic, perhaps through a planar portal leading to Limbo, the Elemental Planes, or the mysterious Far Realm. Barbarians who draw on their ancestral guardians can better fight to protect their tribes. I love this class for its customizability. Its signature ability consists in entering a state of rage during battle, making the character stronger and more impervious to attack. #3 Jan 1, 2022. The DM retains the option to force a roll on the Wild Magic Surge table immediately after you cast any spell, which causes you to regain your Tides of Chaos ability as normal. Their ability to Wild Shape allows them to change their form into. 5% chance for any given wild magic surge to occur, and each offers wildly different results. Charm Person, Detect Magic, Disguise Self, Feather Fall, Fog Cloud,. Wild Magic Barbarian Ideas? Right now I'm trying out a wild magic barbarian, but am a little disappointed by the higher level features. I ran a wild soul barbarian zeal cleric multiclass Orc, who was a zealot of Grummsh. I’m going to rate each of them out of 5 for Power and Roleplaying Flavour. Wandering is often a way of life for their native tribes, and the rootless life of the adventurer is little hardship for a barbarian. You don’t need material components for either spell, and you can’t cast them while you’re in direct sunlight, although sunlight has. Some players will love playing the subclass some will hate it,Barbarian (multiclass) build (DnD 5e). 8) Path of the Battlerager. As noted in other answers, the Half Orc is a near perfect fit for Barbarian. At the top of our Barbarian Subclasses 5E list is the Totem Warrior. If you put like a 12 in INT and take arcana proficiency you can be the party’s Wizard lite. 18. The extra 1d3 to attack rolls, abilities and saves is neat, but a 1d3 is weird. They have proficiency with Simple Weapons, martial weapons, light Armor, medium armor and shields. You cast magic missile as an Xth-level spell targeting a creature of the DMs choice, where X equals your Charisma modifier (minimum of 1). The playstyle of the 5e DnD Barbarian. Until your rage ends, the weapon's damage type changes to force, and it gains the light and thrown properties, with a normal range of 20 feet and a long range of 60 feet. Warlocks are the favored servants of otherworldly patrons, instilled with eldritch power. this gives me 20 THP and puts my effective health at 51, compared to the 35 I'd have as a straight barbarian. Barbarian + Rogue (classic, esp powerful if you go easy on the BB side and stick to 5-6 levels). Path of Wild Magic Barbarian Subclass Rating Beast Barbarian art provided by Wizards of the Coast. The sorcerer is an inherently chaotic Dungeons & Dragons Fifth Edition class. I mean - you do you. Best Feats for Wild Magic Barbarian 5e. This table has some area-of-effect-centered-on-caster damage or vulnerability. Roll a d20 and consult the following table to determine the effect, if any. Gather your party and venture forth!You’re going to need a bit of help. ## Barbarian Subclass ### Path of the Wild Soul (Revised) The realm of the Feywild abounds with beauty, unpredictable emotion, and rampant magic. Creature Type: Oozes cannot be targeted by spells that normally target Humanoids, like hold person, nor spells like normally target Fey, like protection from good and evil. 8) Path of the Battlerager. curdling battle cry as he leaped from the. It grants you extra Attack and bonus actions sometimes. In Xanathar’s Guide to Everything, Barbarians get additional paths: Path of the. Introduced in Strixhaven: A Curriculum of Chaos (affiliate link), the Owlin is an owl-like humanoid. You can cast the detect magic spell without using a spell slot or components. Barbarian Path of Wild Magic Guide Dungeons and Dragons🎬 The Stream $1 Help me make Better Videos Wild Surge Wild Magic Table. Determining the wild magic effect involves the roll of a d100, although there are only 50 possible outcomes. Tier 1 barbarians may be found as allies, quest givers, and main antagonists between levels one and four or as hirelings and minions at later levels. . Tales From the Tall Grass Kickstart. Barbarian 5e Subclasses: Path of Wild Magic (Tasha's Cauldron of Everything)Nerdarchy delves back into the newest D&D player-centric book from Wizards of th. If that effect is a spell, it is too wild to. Take tavern brawler. I think Ritual Caster Wizard is really awesome for the Wild Magic Barbarian because you can get a familiar for advantage on attacks and utility and having identify to learn what the items you can find are. Even things that have a direct translation will play. RELATED: How To Build Every Elden Ring Class In D&D The barbarian. As much fun as a fairy barbarian would be (Path of Wild Magic seems like an especially fun choice), from an optimization perspective it’s not a great choice. All playable Barbarian Primal Paths in 5E. Life in the wild places of the world is fraught with peril: rival tribes, deadly. Also English is not my first language. Zealot (good) Divine Fury, Warrior of the Gods, Fanatical Focus, Zealous Presence, Rage beyond Death. If you roll a 1 or 20, roll 1d100 on the [Class] s Wild Magic Surge table to create a random. AD&D 2e Tome of Magic Table 2: Wild Surge Results. Wild Magic Wild magic is a kind of magic that can’t be controlled, and Gnomengarde has long been a source of it. 27 In the recently released preview of the Wild Magic Barbarian that will be in Tasha's Cauldron of Everything ( preview here ), I noticed the 6th level feature. These magic-suffused barbarians walk the Path of Wild Magic. Wild Magic Domain. The resources between the two classes scale only with with their respective class levels. Also I don’t think lucky does anything for surges. You can cast a spell gained from this trait only once until you complete your next long rest. Pick item that increases STAT to 19. I made a video sharing some of my favorite . A behemoth half-human and half-orc, muscles rippling beneath greenish-grey skin. While spellswords are powerful in the arcane and blade, they are masters of neither. Source: Tasha's Cauldron of Everything. Wild Wild Magic Barbarian (Wild Magic Barb, Wild Magic Sorc) And even after making this builds I realized some other sweet options and combos you can run. What is DnD? Battle Maps; Campaign Notes; Dice Roller; DM Screen; Grid Map; Make Session; 5th Edition; Armor;. A 5e Guide to the Barbarian + Warlock Multiclass - Barblocks. r/3d6. Wild magic barbarians are the rare support based barbarian, and let you do a few types of damage other than straight bludgeoning, slashing, or piercing damage. roof onto the back of the gargantuan blue. Each path has a different playstyle, so you’ll have to choose the one that you find interesting, or that fits your character most. The Forgotten Realm Wiki goes into more detail, but the single piece of art we have for the Firbolg depicts them. until 1d4 rounds later. Path of Wild Magic. Homebrew Wild Magic Barb Variant Feature. Barbarians can put out more than enough damage to contribute meaningfully in the vast majority of games by utilizing a combination of the Polearm Master and Great Weapon Master feats. Path Features: ★★★ Game Design: ★★★★ Fun: ★★★ Versatility: ★★★ Lore & Roleplaying: ★★★★ Path Summary: Your Rages will trigger a random effect based on rolling 1d8. Probably will go with Path of Wild Magic for flavor and get the dual wield feat to bring that AC up to 20 xPGreat Weapon Master is the obvious feat for a great sword-user. 8. Wildheart is a Subclass of Barbarian in Baldur's Gate 3. A barbarian exposed to this realm feels emotions powerfully and magic saturates their body. Barbarian Primal Paths. 5th Edition One of my players has a wild magic barbarian, and as I’m looking at the archetype it looks very front loaded; it’s got a fair bit of power at early levels, but later on the power seems to diminish as the. I came up with a variant 6th level feature for the Wild Magic Barbarian that I would like some feedback on. Determining the wild magic effect involves the roll of a d100, although there are only 50 possible outcomes. Rage persists when you use Wild Shape, so you can easily rage, turn into a Dire Wolf, and go to town on an enemy. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the. D&D 5e Path of Wild Magic Barbarian featured image is a combination of Wizards of the Coast’s Tasha’s Cauldron of Everything and Alice Petit’s photography at Unsplash. 5% for 5 spells. A modron chosen and controlled by the DM appears in an unoccupied space within 5 feet of you, then disappears 1 minute later. Wild Magic Surge; XP Per Level; 4th Edition; Cheat Sheet; Combat Tracker; Encounter Builder; Encounters List;The Circle of the Moon lives and dies by its Wild Shape, particularly in combat. She’s starting off with the gauntlets of ogre power as I let them all start with an uncommon magic item. The subclass allows you to use the table of wild magical effects whenever you go into a rage. This way, if the tide of battle turns so that your Wild Surge option is. Wild Magic: Entropy Points (EPs) and Entropy Level. 6 - Now you can be that Charismatic Fighter, Wise Rogue or Persuasive Wizard, you were always meant to be! Included is reworked systems for all ability scores, a new way to calculate proficiency, rebalanced hit die and exhaustion/frightened mechanics. Former gladiator in an illegal arena. This is especially true when the enemy happens to be a 6-foot-tall, bloodthirsty, axe-wielding maniac. You will find yourself in the thick of melee, dishing out melee attacks and taking a ton of damage yourself. When you enter a rage, you roll a d8 to determine the effect. #8 Mar 15, 2022. Each path has a different playstyle, so you’ll have to choose the one that you find interesting, or that fits your character most. Question about Wild Surge on Wild Magic Barbarian. 2: Bonus action a free teleport up to 30 feet you can see until the rage ends. 5. It only requires the roll when you enchant an item. . Until your rage ends, the weapon's damage type changes to force, and it gains the light and thrown properties. In some pantheons, a god of this domain rules on. 4 Players: Air, Earth, Fire, Water. Wild Magic is a Subclass of Barbarian in Baldur's Gate 3. Now you are adding warlock, which wants CHA (especially if you have picked hexblade). Magic Awareness. Their wild eyes glint with a ferocity that’s both fearsome and thrilling. Anecdotal evidence doesn't really trump statistics. A list of premade characters for 5th edition D&D, in a variety of different classes, races, and levels. 9) Path of the Berserker. Barbarian Class Details. . 1 / 10. 3. These are the best DnD Barbarian subclasses 5e, ranked from worst to best: Path of the Berserker. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. No plan — no matter how well conceived, contrived, or executed — survives contact with the enemy. Otherwise, you regain it on a long rest. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U. I love this primal path. Start with 19 STR / 16 DEX / 16 CON / 10 INT / 12 WIS / 13 CHA. Barbarian has always been one of the most iconic and straightforward classes in Dungeons and Dragons: Big, strong, and perpetually angry. Customizing an NPC. By Jenny Melzer Updated Oct 3, 2021. As the name suggests, this barbarian shares some design space with the Wild Magic sorcerer. Wild Magic is the Barbarian’s answer to their puny. If your DM leans in to the Wild Magic surges then you can definitely have a lot of fun playing one of these. With over 100 unique monster meals, your party will be eating gelatinous cube preserves and deep-fried kraken rings in no time. In such areas, a spell could backfire upon its caster, target the wrong location, be dramatically increased in power, or indeed, anything could occur. Vaughan was kidnapped from his tribe at a young age. Flavorful, has a few abilities usable while raging, namely Smites and the Aura. Personally, I’d suggest wild magic sorcerer 3 or 4, wild magic barbarian 9 or 8. Put them together and we get the loose cannon champions of otherworldly. Barbarian. But the central feature of this archetype is the Wild Magic surge:Barbarian until 5th lvl. At 3rd level, a barbarian gains the Primal Path feature. Effect. Baldur's Gate 3. "Magic infuses one weapon of your choice that you are holding. The more members of your party accept this benefit, the more hit points everyone gets. supernatural level of strength. Meanwhile enemy AC in 5e rarely goes above 18 and just gets easier and easier to hit. This person is a snarl in the Weave of Magic, and every time they pluck upon its strands, it sends strange vibrations throughout the tapestry, like a stone hurled into the ocean. Party thought i was a wizard with detect magic and firebolt. Abilities like Magic Awareness let you sense spells and magic items within 60 feet of you. 2- Instead of using the bonus action to teleport, you do so as part of your movement, and the teleport distance increases to 40ft at lvl 7, 50ft at lvl 11 and 60ft at lvl 14. probably wont find one. Old college roomate from 3 years ago is debuting tasha's and it's the only reason I cracked open Tasha's. Since you don’t really need to buy armor. Class: Barbarian. Guaranteed to piss off your DM. Wild-magic zones were the. Until your rage ends, the weapon’s damage type changes to force, and it gains the light and thrown properties, with a normal range of 20 feet and a long range of 60 feet. It is an ability that uses spell slots. r/UnearthedArcana. Str and Con with the Savage Attacks and Relentless Endurance makes the Barbarian a Tank. roof onto the back of the gargantuan blue. Wild Magic Sorcerer (6) / Wild Magic Barbarian (14) Some players absolutely love wild magic, so let’s crash the two unpredictable subclasses together. Barbarian. Honorable Mention: Druid. It adds. After lvl 5 you can go further into which ever class you want. Delivering divine judgment on those that dare mock the word of their god, our barbarian cleaves a path through the horde of heretics that stand in their path. Its signature ability consists in entering a state of rage during battle, making the character stronger and more impervious to attack. Given my name ( Random ), it’s a little surprising how long it took me to get to this subclass, but here we. Maybe you come from a half-orc tribe that trains its most-weave. chaos bolt, one of the few sorcerer exclusive spells. 13K views 2 years ago The Barbarian (DnD 5E) Many places in the multiverse abound with beauty, intense emotion, and rampant magic; the Feywild, the Upper. The deck’s size is 3 + your proficiency bonus. Now envoy of the Order of Magisters and Protectors from Waterdeep. Arriving at level 3 allows you to choose from 8 different Barbarian Primal Paths. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. We put together a D&D starter kit for you to try and win. Disclaimer: This article contains affiliate links that add gold to our coffers. Image: Wizards of the Coast. Otherwise, you regain it on a long rest. A tall human tribesman strides through a blizzard, draped in fur and hefting his axe. 4) Path of the Giant. -2. The path of wild magic is a perfect pair for the barbarian's rage class mechanic. Indeed the Wild Surge table isn't as "wild" as the table of the Wild Magic Sorcerer. Wild magic sorcerer is really for players who don't mind rolling with the punches. d100. Barbarian Primal Paths. Ability Score Increase: Being able to choose between +2 ASI, +1 ASI, or +1, +1, +1 ASI means that you can pick exactly what your build will need. 5, and since a Wild Magic Barbarian can't build around it, the benefit decreases a lot. The target of each of your attacks is determined randomly. BG3 is the third main game in the Baldur's Gate series. Keep in mind that the table for the Sorcerer, however, is designed to have the results be about 2/3 Positive for the sorceror, and not all of these tables might have the same ratio. The Barbarian. So, if your stats match the prerequisite (13 INT or WIS), Ritual Caster might be your best bet. ] - Player's Handbook (page 104) Enter a rage which has the following. Your actions can unleash surges of untamed magic. You can look up the wild magic sorcerer subclass and it’ll give you all the info, but the shorthand is that there’s a low chance of a wild magic surge every time you cast a spell of 1st level or higher (1 in 20 chance, specifically). For 1 minute, you emanate Wild Magic aura around you in a 30-foot radius. BG3 is the third main game in the Baldur's Gate series. 12 Barbarian. The barbarian is one of the worst multiclasses for a D&D 5e sorcerer. Requirements: Sorcerer Wild Magic Subclass. It's worth roughly $200 and will go to a lucky someone in the comments! More details in the video/comments (Sponsored By. Leather armor, any simple weapon, and two daggers. Expect to roll on the Wild Magic table with increasing frequency as you gain levels, eventually getting to the point where you may roll every turn. Or he/she might have you roll randomly for the fireball appearing. Barbarian + Paladin. Divine Smite will be fun with your Sorcerer spell slots. Ancestral Guardian – Ancestral Guardians revere their ancestors, using ancestral guardian spirits for aid. You and each creature within 20 feet of you who must make a Dexterity saving throw using your spell save DC, taking 5d6 fire damage on a failed save, or half as much damage on a successful one. Row 7 in the Wild Surge table lists the following effect: Shadows weave around a weapon of your choice you are holding. Cantrips, non-sorcerer spells, and spells with a casting time other than 1 action are just cast normally, ignoring this ability entirely. Perhaps simply holding the sword turns you into a plant for the duration. The main problem is the lack of scaling on everything in the wild magic table, meaning the damage dealing effects quickly loose their luster once we get past mid-levels. When that happens, you. Mechanically, the Leonin is a Strength-based brute, having similar ability score increases to the Half-Orc. Wizarians as stated by others don't really work in standard DND. Weed Barbarian - Wild Magic 6/Dreams Druid 2. 8 Path Of Wild Magic BarbarianHomebrew. Stone’s Endurance adds the Barbarian’s already impressive ability to withstand damage. Mechanically, their history in 5th edition has been long and complex. Put 8 in your STAT. There's more to D&D's Barbarians than rage and bloodlust. The Wild Table lacks any meaningful drawback. 1/8 of the time you might fly into a rage and hit like one guy with black tendrils. In that case, this barbarian subclass is a strong match. . If the roll is odd, you shrink. While random, the abilities you can roll are powerful. Given the closeness in 'feel' of 5e to 2e (as opposed to 3, 3. You also gain temporary hit points equal to 1d12 plus your barbarian. How To Make A Perfect Barbarian/Monk In D&D 5e. and other countries. This build is MAD. This causes the magic that powers him to “leak” in times of stress. With the custom origin rules in place, the Leonin and the Tabaxi are very similar. . A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Half-orcs are the quintessential barbarian, and their +2 bonus to Strength and +1 bonus to Constitution play directly to the barbarian’s strengths. Unearthed Arcana. One of the possible effects , #2 on the Wild Surge table, is a teleport effect: You teleport up to 30 feet to an unoccupied space you can see. GokuKing922 • Artificer • 2 yr. A barbarian's typical role in a D&D party is to take damage and hit foes as hard as possible. I've seen a few of these floating around, but some of them seem too repetitive, while others had far too game-breaking effects. DnD 5e – New Path of Wild Magic Barbarian Handbook. They can swing a greataxe with the force of a falling meteor and pulverize their enemies into mincemeat. Plasmoid 5e Traits. No, it would not continue if the enemy leader had chosen to kill you outright (subject to DM interpretation). I say Custom leniage. Step 1: Choose a Species. Path of the Ancestral Guardian. If the OGL 1. This is easily the most random subclass in the fifth edition, making play unpredictable (but hilariously fun. Bone Devil - "Bludgeoning, Piercing, and Slashing from. Even so, the new class features and awesome subclasses will be more than enough to satisfy creative. Read a full review of the Wild Magic Barbarian here. Wild Magic is a Subclass of Barbarian in Baldur's Gate 3. DnD Classes List: Handbooks for DnD 5e – RPGBOT. This equates to ~27. 10: You let out a loud, thunderous belch that replicates the effect of a 1st-level thunderwave spell. Barbarian + Druid ( Moon). In this 1d100 wild magic table, I've combined. It can also be brought back from the dead with ease, requiring.